072914EddyRubi

[05:38:41] -- automatedContraption [AC] began pestering calligraphicGuitarist [CG] at 17:38 --

[05:38:49] AC: Hello?

[05:38:51] CG: =Oh hey. >

[05:39:01] CG: =Something on your mind? >

[05:39:16] AC: Not really. Just checking up on ya.

[05:39:32] CG: =Ah thanks. Just been pondering over someone who has basic info on sBase. >

[05:39:46] AC: Someone does?

[05:40:00] CG: =Yeah. Her name is Lily. Acenia knows her. >

[05:40:08] CG: =so does Enzo and I told her about Jack. >

[05:40:16] AC: Oh... Yeah I know her too. She seems nice

[05:40:45] CG: =I asked her and Jack to be the first to try it and test it out for us. Then hopefully they'll document their experience so we can use it next. >

[05:41:41] AC: Why them?

[05:42:20] CG: =Jack is capable, organized, and quite meticulous. Lily has some knowledge of the game, feels quite competent, and knows how to get around. >

[05:42:33] AC: :/

[05:42:51] CG: =Would you have prefered you being the first to try it? >

[05:44:24] AC: Naw it's a better idea. But I think we should have a walking tank go in first.

<p style="margin-top:0px;margin-bottom:0px;">[05:45:04] CG: =What do you mean by that? You mean about the whole 'virtual reality' aspect? >

<p style="margin-top:0px;margin-bottom:0px;">[05:45:36] CG: =Though when I mean that I imagine myself meaning, someone who can handle what we're going up against. >

<p style="margin-top:0px;margin-bottom:0px;">[05:45:47] CG: =If that's what you mean. >

<p style="margin-top:0px;margin-bottom:0px;">[05:49:55] CG: =I think I have some understanding of trusting them with the starting line. >

<p style="margin-top:0px;margin-bottom:0px;">[05:50:01] AC: ...

<p style="margin-top:0px;margin-bottom:0px;">[05:50:14] AC: no i ment like a metal walking tank

<p style="margin-top:0px;margin-bottom:0px;">[05:50:27] CG: =I don't think that's how the game is gonna work. >

<p style="margin-top:0px;margin-bottom:0px;">[05:50:36] CG: =Unless you take one with you into it though. >

<p style="margin-top:0px;margin-bottom:0px;">[05:50:56] CG: =If that's the case then you'd have to be the one to start and bring a metal walking tank into the game. >

<p style="margin-top:0px;margin-bottom:0px;">[05:51:42] CG: =if you can build one to take with you then you can go to lily about it. >

<p style="margin-top:0px;margin-bottom:0px;">[05:51:57] CG: =Knowing you, I bet your tank will be quite badass. >

<p style="margin-top:0px;margin-bottom:0px;">[05:52:20] AC: Ah. oh well i guess not... how the heck am i supposed to make a walking tank? i mean i could... but eh

<p style="margin-top:0px;margin-bottom:0px;">[05:52:38] CG: =You could make a walking metal suit built like a tank. >

<p style="margin-top:0px;margin-bottom:0px;">[05:53:03] CG: =I think I've seen an online video about making one like that...Hold on. >

<p style="margin-top:0px;margin-bottom:0px;">[05:53:54] CG: =You won't believe this, but I happen to go to a special website based on games and game theory. >

<p style="margin-top:0px;margin-bottom:0px;">[05:54:09] -- calligraphicGuitarist [CG] -- link 'power armor in real life' --

<p style="margin-top:0px;margin-bottom:0px;">[05:54:13] CG: (( https://www.youtube.com/watch?v=S5oP8PbykSM&index=68&list=PL35FE5C4B157509C9 ))

<p style="margin-top:0px;margin-bottom:0px;">[05:54:28] CG: =I tell you those guys can make some wicked bad ass theories. >

<p style="margin-top:0px;margin-bottom:0px;">[05:54:53] CG: =They even put together a theory on how to make a proper defensive formation with your buildings in real time strategy games. >

<p style="margin-top:0px;margin-bottom:0px;">[05:55:58] AC: I already know about that dude.

<p style="margin-top:0px;margin-bottom:0px;">[05:56:13] CG: =You watch it too? >

<p style="margin-top:0px;margin-bottom:0px;">[05:56:26] CG: =Which was your favorite? >

<p style="margin-top:0px;margin-bottom:0px;">[05:56:54] AC: What? No not this. I know power armors exist.

<p style="margin-top:0px;margin-bottom:0px;">[05:57:20] CG: =Well okay. If you make a power armor then that can be used for the walking tank aspect. >

<p style="margin-top:0px;margin-bottom:0px;">[05:57:43] CG: =But I think you'll love these guys theories. >

<p style="margin-top:0px;margin-bottom:0px;">[05:58:12] CG: =But I imagine you've made a few power armors aside from robots right? >

<p style="margin-top:0px;margin-bottom:0px;">[05:58:27] AC: Shhh. we dont speak about that.

<p style="margin-top:0px;margin-bottom:0px;">[05:58:36] CG: =Uh, sorry. >

<p style="margin-top:0px;margin-bottom:0px;">[05:58:58] CG: =I got caught up in the whole 'nerd' thing with game theories. >

<p style="margin-top:0px;margin-bottom:0px;">[05:59:37] AC: But no i didnt. not yet at least. I think I could if i had time... but... i dont have time right now.

<p style="margin-top:0px;margin-bottom:0px;">[06:00:33] CG: =Too bad. I can tell you a sample of one. Did you know that someone actually took the time to use $100 worth of electronics to be able to hack into traffic lights on the go? >

<p style="margin-top:0px;margin-bottom:0px;">[06:00:50] CG: =Again, this is just a sample. >

<p style="margin-top:0px;margin-bottom:0px;">[06:00:56] CG: =But what're you busy with? >

<p style="margin-top:0px;margin-bottom:0px;">[06:04:57] AC: I'm juggling between minor upgrades, making a secret project, and spare time for eating and relaxation

<p style="margin-top:0px;margin-bottom:0px;">[06:05:31] CG: =Ah. Well hope your projects go well. I didn't know you were that held up. >

<p style="margin-top:0px;margin-bottom:0px;">[06:05:45] CG: =If i can ask, what're you eating anyway? >

<p style="margin-top:0px;margin-bottom:0px;">[06:07:52] AC: Salmon and rice

<p style="margin-top:0px;margin-bottom:0px;">[06:08:13] CG: =Salmon? I didn't take you for a seafood lover. I normally eat shrimp. >

<p style="margin-top:0px;margin-bottom:0px;">[06:10:13] AC: Oh dude I love salmon. its my favorite shrimp

<p style="margin-top:0px;margin-bottom:0px;">[06:10:38] CG: =Hah. Ever tried it dipped in tempura or teriaki? >

<p style="margin-top:0px;margin-bottom:0px;">[06:10:50] CG: =Or you prefer barbaque or some other sauce seasoning? >

<p style="margin-top:0px;margin-bottom:0px;">[06:11:38] AC: Mmm... Mostly just... skinned and either grilled or cooked. sometimes honey glaze

<p style="margin-top:0px;margin-bottom:0px;">[06:12:01] CG: =Heh. Sweet. >

<p style="margin-top:0px;margin-bottom:0px;">[06:12:36] CG: =Thoughts about lobster meat though? I had one with butter once, but normally I have to use a lobster skin cracker to open it. >

<p style="margin-top:0px;margin-bottom:0px;">[06:13:26] AC: Lobsters ok I guess. not a shellfish person

<p style="margin-top:0px;margin-bottom:0px;">[06:13:42] CG: =Eh. I've had a variety of sushi types myself. >

<p style="margin-top:0px;margin-bottom:0px;">[06:13:53] CG: =Considering mom makes a lot of money I get a variety of meals... >

<p style="margin-top:0px;margin-bottom:0px;">[06:14:08] CG: =Her books sell REALLY well. >

<p style="margin-top:0px;margin-bottom:0px;">[06:22:46] CG: =You ever get the feeling that you get bored of having money...and just wonder what it was like being able to earn it with your own power? >

<p style="margin-top:0px;margin-bottom:0px;">[06:23:04] AC: I can already though...

<p style="margin-top:0px;margin-bottom:0px;">[06:23:17] CG: =That's just how I feel I guess. >

<p style="margin-top:0px;margin-bottom:0px;">[06:23:28] CG: =Lucky for you, you can make it yourself. >

<p style="margin-top:0px;margin-bottom:0px;">[06:23:39] CG: =It was just given to me without me even trying. >

<p style="margin-top:0px;margin-bottom:0px;">[06:24:46] AC: Yeah you can always try making a name for yourself. I wish I had that plan but I dont.

<p style="margin-top:0px;margin-bottom:0px;">[06:25:02] CG: =With your talents and capabilities? What's holding you back? >

<p style="margin-top:0px;margin-bottom:0px;">[06:33:25] AC: Parents

<p style="margin-top:0px;margin-bottom:0px;">[06:33:44] CG: =Too protective I imagine. You know Milly's the same way with you too last I talked to her. >

<p style="margin-top:0px;margin-bottom:0px;">[06:33:49] CG: =She really wants to make sure nothing bad happens. >

<p style="margin-top:0px;margin-bottom:0px;">[06:35:21] AC: Yeah I know...

<p style="margin-top:0px;margin-bottom:0px;">[06:35:41] AC: Big sister and all that and here im the one thinking she needs to be protected...

<p style="margin-top:0px;margin-bottom:0px;">[06:35:57] CG: =You ever tell her that? >

<p style="margin-top:0px;margin-bottom:0px;">[06:36:59] AC: Why should I?

<p style="margin-top:0px;margin-bottom:0px;">[06:37:40] CG: =She's your sister. >

<p style="margin-top:0px;margin-bottom:0px;">[06:37:58] CG: =And I think she feels guilty that she thinks she annoys you with being overprotective. >

<p style="margin-top:0px;margin-bottom:0px;">[06:38:20] CG: =I can only guess that talking to her about your feelings for each other might give some resolve. >

<p style="margin-top:0px;margin-bottom:0px;">[06:38:42] AC: No I don't find her annoying... Maybe a tad overprotective. But were both fine the way we are. Why rock the boat?

<p style="margin-top:0px;margin-bottom:0px;">[06:39:04] CG: =I don't mean to rock the boat. I only meant to enlighten. >

<p style="margin-top:0px;margin-bottom:0px;">[06:39:21] CG: =And I think it's rather touching both of you will protect the other. >

<p style="margin-top:0px;margin-bottom:0px;">[06:39:38] CG: =But that's just my sense of sentimentality. >

<p style="margin-top:0px;margin-bottom:0px;">[06:42:12] AC: Sorry I just don't see it happening...

<p style="margin-top:0px;margin-bottom:0px;">[06:42:30] CG: =Well I just wanted to give my two bits was all. I appreciate you listening. >

<p style="margin-top:0px;margin-bottom:0px;">[06:42:47] AC: Uhh you're welcome

<p style="margin-top:0px;margin-bottom:0px;">[06:43:03] CG: =I also hope you two make it through this safe and sound. >

<p style="margin-top:0px;margin-bottom:0px;">[06:43:17] CG: =I'd hate to imagine the both of you letting a game get the better of you. >

<p style="margin-top:0px;margin-bottom:0px;">[06:43:38] AC: No chance. its a game. i -win- at games.

<p style="margin-top:0px;margin-bottom:0px;">[06:43:55] CG: =Oh really? You didn't seem like that last game I picked. >

<p style="margin-top:0px;margin-bottom:0px;">[06:44:01] CG: =No offense. >

<p style="margin-top:0px;margin-bottom:0px;">[06:44:37] AC: sonic was bothering me...

<p style="margin-top:0px;margin-bottom:0px;">[06:44:51] CG: =Diiiiiiid I just hear an excuse? ^///^ >

<p style="margin-top:0px;margin-bottom:0px;">[06:45:06] CG: =and so you know, I'm sorry for acting like a dweeb. >

<p style="margin-top:0px;margin-bottom:0px;">[06:45:17] CG: =You pick the next game. >

<p style="margin-top:0px;margin-bottom:0px;">[06:45:25] AC: Whaaatever dude...

<p style="margin-top:0px;margin-bottom:0px;">[06:45:27] CG: =at least after your projects. >

<p style="margin-top:0px;margin-bottom:0px;">[06:46:01] CG: =Deal? >

<p style="margin-top:0px;margin-bottom:0px;">[06:46:12] AC: sure thing. its gonna be warhammer 40k though

<p style="margin-top:0px;margin-bottom:0px;">[06:46:20] CG: =Oh now this will be fun. >

<p style="margin-top:0px;margin-bottom:0px;">[06:46:26] CG: =I'll seeya then. >

<p style="margin-top:0px;margin-bottom:0px;">[06:46:33] AC: later

<p style="margin-top:0px;margin-bottom:0px;">[06:46:36] -- calligraphicGuitarist [CG] ceased pestering automatedContraption [AC] at 18:46 --