072014EddyRubi

[02:02:25] -- calligraphicGuitarist [CG] began pestering automatedContraption [AC] at 14:02 --

[02:02:31] CG: Hey Ruby.

[02:03:56] AC: Hey Eddy hows life?

[02:04:19] CG: Fine. Working on the band and we settled on a name. Eternity's Edge.

[02:05:22] AC: Cool! I guess that one oworks

[02:05:26] AC: *works

[02:05:57] CG: Heh. Well I also had to keep a bandmate from getting hurt.

[02:07:04] AC: Did he do something stupid?

[02:07:38] CG: No. It was a troll thing between a drummer and a random troll.

[02:07:58] CG: Don't worry. I had two bandmates of mine make sure it's staying 'harmless troll banter'

[02:08:09] CG: If you know what i mean.

[02:08:53] AC: You mean how trolls normally are?

[02:09:07] CG: Right.

[02:09:21] CG: I have bad gut feelings about things like that going beyond 'how trolls normally are'.

[02:11:43] CG: You might not know this but friends in the mountains are a scarce thing.

[02:11:53] CG: I wanna make sure I keep these friends of mine alive since I just got them.

<p style="margin-top:0px;margin-bottom:0px;">[02:12:32] AC: Ahh. apparent lack of friends... Thats usually why I make mine... Literally

<p style="margin-top:0px;margin-bottom:0px;">[02:12:51] CG: Then you know how it feels to keep friends around and safe from harm.

<p style="margin-top:0px;margin-bottom:0px;">[02:13:31] CG: You can at least build yours as sturdy as possible so they can last.

<p style="margin-top:0px;margin-bottom:0px;">[02:14:55] CG: Me...I gotta look to other means.

<p style="margin-top:0px;margin-bottom:0px;">[02:15:10] AC: Well... you also have to remember which "friends" to drop as well

<p style="margin-top:0px;margin-bottom:0px;">[02:15:37] CG: Yeah there's that inevitable break up. I can also imagine what else you mean so yeah.

<p style="margin-top:0px;margin-bottom:0px;">[02:15:47] CG: There's one 'friend' I dunno if I should have ever met or not.

<p style="margin-top:0px;margin-bottom:0px;">[02:19:30] AC: Mind talking about them?

<p style="margin-top:0px;margin-bottom:0px;">[02:20:11] CG: Let's see...I dunno about it. Because if I do then I worry about giving out information that might lead to talking to the guy and what not.

<p style="margin-top:0px;margin-bottom:0px;">[02:20:30] CG: But at the last...I can tell you he's got motives that would put someone in danger if told.

<p style="margin-top:0px;margin-bottom:0px;">[02:20:40] CG: So he never told me.

<p style="margin-top:0px;margin-bottom:0px;">[02:21:35] CG: and I really don't want him knowing about anyone else I know.

<p style="margin-top:0px;margin-bottom:0px;">[02:23:41] AC: Extra motives?

<p style="margin-top:0px;margin-bottom:0px;">[02:24:01] CG: Just hearing it and having had that chess game with him...

<p style="margin-top:0px;margin-bottom:0px;">[02:24:11] CG: ...Rotten son of a pirate...

<p style="margin-top:0px;margin-bottom:0px;">[02:24:58] CG: He's good to talk to and he's quite a gentleman. It's just more like what you would expect a crooked noble in a video game to act before you find out he orchestrated a hit on the blacksmith for messing up the horseshoes on his horse...

<p style="margin-top:0px;margin-bottom:0px;">[02:25:27] CG: "oh it's just good business, and simply making sure his services don't hinder the owners of any other horses again...'

<p style="margin-top:0px;margin-bottom:0px;">[02:25:40] CG: BLEGH

<p style="margin-top:0px;margin-bottom:0px;">[02:26:32] AC: ...why... Idk if this goes to just "just normal troll things"

<p style="margin-top:0px;margin-bottom:0px;">[02:26:52] CG: I dunno about it either.

<p style="margin-top:0px;margin-bottom:0px;">[02:27:02] CG: Been trying to put it out of mind but lately it's been creeping in my head.

<p style="margin-top:0px;margin-bottom:0px;">[02:27:34] CG: any chance we can handle a game together? Might help me clear my head better.

<p style="margin-top:0px;margin-bottom:0px;">[02:28:51] AC: Sure you pick it

<p style="margin-top:0px;margin-bottom:0px;">[02:29:24] CG: hmmm....

<p style="margin-top:0px;margin-bottom:0px;">[02:29:34] CG: Age of Empires.

<p style="margin-top:0px;margin-bottom:0px;">[02:31:28] AC: 1 2 or 3

<p style="margin-top:0px;margin-bottom:0px;">[02:31:33] CG: 3

<p style="margin-top:0px;margin-bottom:0px;">[02:32:33] CG: Okay, which mode you want?

<p style="margin-top:0px;margin-bottom:0px;">[02:32:45] CG: King of the hill, world wonder, or island combat?

<p style="margin-top:0px;margin-bottom:0px;">[02:33:04] AC: Island combat. i claim the brits

<p style="margin-top:0px;margin-bottom:0px;">[02:33:19] CG: Hey I wanted the-oh nevermind I'll take the turks.

<p style="margin-top:0px;margin-bottom:0px;">[02:35:01] CG: So what's been busying you with your work? I wanted to know how hillarious those other 'suitors' were...

<p style="margin-top:0px;margin-bottom:0px;">[02:38:16] AC: Oh the suitors are really just handsome boys with not a lot in the head. mostly for show/helping their own families out. as far as work goes ive gotten a contract with someone for me to "prove" my metal madness. aka they want me to show off a few bots

<p style="margin-top:0px;margin-bottom:0px;">[02:39:30] CG: Sounds like quite the shin-dig. Though those guys being all looks and no brains makes for quite an interesting number of suitors.

<p style="margin-top:0px;margin-bottom:0px;">[02:39:45] CG: Doubt they can handle anything up front and competitive.

<p style="margin-top:0px;margin-bottom:0px;">[02:40:19] AC: You mean like how im destroying your docks?

<p style="margin-top:0px;margin-bottom:0px;">[02:40:43] CG: Tu-shae... you ignored your mines while doing it.

<p style="margin-top:0px;margin-bottom:0px;">[02:41:42] AC: yes but isnt it really hard to go to those other 4 islands when your stuck on that dinky little one? all i have to do is wait until your resources are finished from there.

<p style="margin-top:0px;margin-bottom:0px;">[02:43:25] CG: Who said I had only one dock?

<p style="margin-top:0px;margin-bottom:0px;">[02:43:54] CG: Better watch the shores for towers...

<p style="margin-top:0px;margin-bottom:0px;">[02:46:05] CG: But speaking of buildings, what's yours like at home?

<p style="margin-top:0px;margin-bottom:0px;">[02:46:07] AC: Eh crap.

<p style="margin-top:0px;margin-bottom:0px;">[02:46:17] AC: Big

<p style="margin-top:0px;margin-bottom:0px;">[02:46:22] AC: and... old

<p style="margin-top:0px;margin-bottom:0px;">[02:46:35] CG: At least you can be able to update it with your enginuity.

<p style="margin-top:0px;margin-bottom:0px;">[02:46:43] CG: Plus I'm used to the old and unfashioned.

<p style="margin-top:0px;margin-bottom:0px;">[02:48:27] AC: Naw mother wont let me. She said my room was anything goes as long as its clean... So I made a bot to clean my room hah! I win mother... nice navy

<p style="margin-top:0px;margin-bottom:0px;">[02:49:42] CG: I monopolize...

<p style="margin-top:0px;margin-bottom:0px;">[02:49:53] CG: Had good footholds on enough islands to get wood for it.

<p style="margin-top:0px;margin-bottom:0px;">[02:50:02] CG: Expect a few surprises on them.

<p style="margin-top:0px;margin-bottom:0px;">[02:50:47] AC: Mhmm... hope you like my boats as well

<p style="margin-top:0px;margin-bottom:0px;">[02:51:56] CG: This is why I picked Turks.

<p style="margin-top:0px;margin-bottom:0px;">[02:52:08] CG: Better capacity...and more than just oceanic warfare FROM THE BACK!

<p style="margin-top:0px;margin-bottom:0px;">[02:52:59] AC: Mhmm... go go musketeers and walls.

<p style="margin-top:0px;margin-bottom:0px;">[02:53:31] AC: fear my defense network. love the defense network... while my lovely monks take over your crew as they try and get in

<p style="margin-top:0px;margin-bottom:0px;">[02:53:51] CG: archers away on the monks...

<p style="margin-top:0px;margin-bottom:0px;">[02:54:01] CG: catapults to the walls...

<p style="margin-top:0px;margin-bottom:0px;">[02:54:24] CG: and save some cavalry as reinforcements coming in after.

<p style="margin-top:0px;margin-bottom:0px;">[02:54:44] AC: remember when i said "i hope you like my boats"

<p style="margin-top:0px;margin-bottom:0px;">[02:55:21] CG: I expected that.

<p style="margin-top:0px;margin-bottom:0px;">[02:55:33] CG: anti-siege ships

<p style="margin-top:0px;margin-bottom:0px;">[02:56:14] AC: not that small group... the one going after those northern colonies you got...

<p style="margin-top:0px;margin-bottom:0px;">[02:57:50] CG: ...again...Towers.

<p style="margin-top:0px;margin-bottom:0px;">[02:57:57] CG: and fortified settlements.

<p style="margin-top:0px;margin-bottom:0px;">[02:59:13] CG: Not to mention you'll find a big surprise waiting at my main settlement.

<p style="margin-top:0px;margin-bottom:0px;">[02:59:14] AC: grrr

<p style="margin-top:0px;margin-bottom:0px;">[02:59:23] AC: Hmm...

<p style="margin-top:0px;margin-bottom:0px;">[03:00:26] CG: I catch on quick and work on my mistakes each time you know.

<p style="margin-top:0px;margin-bottom:0px;">[03:00:36] CG: So while you're busy with my other settlements, I get to nab one of yours.

<p style="margin-top:0px;margin-bottom:0px;">[03:00:49] AC: Nope you wont.

<p style="margin-top:0px;margin-bottom:0px;">[03:01:05] CG: OKAY did not expect a castle there...

<p style="margin-top:0px;margin-bottom:0px;">[03:03:31] CG: Why is it your mom keeps you cooped up in home anyway?

<p style="margin-top:0px;margin-bottom:0px;">[03:03:38] CG: You seem like you can handle yourself.

<p style="margin-top:0px;margin-bottom:0px;">[03:07:21] AC: She probably has her own reasons...

<p style="margin-top:0px;margin-bottom:0px;">[03:08:56] CG: Probably.

<p style="margin-top:0px;margin-bottom:0px;">[03:09:42] CG: But Hmm..

<p style="margin-top:0px;margin-bottom:0px;">[03:09:53] CG: Oh wait...you're nearing my settlement now.

<p style="margin-top:0px;margin-bottom:0px;">[03:10:10] CG: ...behold...the recreation of englands castle double wall defense and tower line.

<p style="margin-top:0px;margin-bottom:0px;">[03:10:30] CG: Complete with morters and guarded cliffside.

<p style="margin-top:0px;margin-bottom:0px;">[03:11:19] CG: took a number from the old history books on castle defense.

<p style="margin-top:0px;margin-bottom:0px;">[03:13:09] AC: Hmm...

<p style="margin-top:0px;margin-bottom:0px;">[03:13:26] AC: and now they leave

<p style="margin-top:0px;margin-bottom:0px;">[03:13:50] CG: Huh? who leave?

<p style="margin-top:0px;margin-bottom:0px;">[03:14:19] AC: in the game you dont see red alerts popping up do ya

<p style="margin-top:0px;margin-bottom:0px;">[03:15:56] CG: OH those.

<p style="margin-top:0px;margin-bottom:0px;">[03:16:11] CG: Oh good grief!!

<p style="margin-top:0px;margin-bottom:0px;">[03:16:32] CG: ...just a bit more....Just a bit more...

<p style="margin-top:0px;margin-bottom:0px;">[03:17:22] AC: Hey watch this!

<p style="margin-top:0px;margin-bottom:0px;">[03:17:26] AC: Wonder what that is

<p style="margin-top:0px;margin-bottom:0px;">[03:17:34] CG: that's...

<p style="margin-top:0px;margin-bottom:0px;">[03:17:35] CG: my...

<p style="margin-top:0px;margin-bottom:0px;">[03:17:36] CG: WONDER!

<p style="margin-top:0px;margin-bottom:0px;">[03:17:41] CG: FINALLY!

<p style="margin-top:0px;margin-bottom:0px;">[03:18:22] AC: Waste of resources... I just got all the artifacts

<p style="margin-top:0px;margin-bottom:0px;">[03:18:31] AC: and now time to destory that wonder of yours

<p style="margin-top:0px;margin-bottom:0px;">[03:18:48] CG: ...I didn't waste my resources on the wonder.

<p style="margin-top:0px;margin-bottom:0px;">[03:18:55] CG: that was just THE DECOY!

<p style="margin-top:0px;margin-bottom:0px;">[03:19:03] CG: SAY BYE TO YOUR ARTIFACTS STORED!

<p style="margin-top:0px;margin-bottom:0px;">[03:19:33] AC: oh nooo you got half of them. do you really think im stupid enough to keep them all in one spot

<p style="margin-top:0px;margin-bottom:0px;">[03:20:37] CG: Yeah I got that feeling when I saw only two there.

<p style="margin-top:0px;margin-bottom:0px;">[03:20:58] CG: Okay I get misslead way too easily..

<p style="margin-top:0px;margin-bottom:0px;">[03:22:42] AC: low on resources. you?

<p style="margin-top:0px;margin-bottom:0px;">[03:22:52] CG: It's why I stole those artifacts.

<p style="margin-top:0px;margin-bottom:0px;">[03:29:28] CG: ...Ruby...You ever wanted to find the right guy on your own?

<p style="margin-top:0px;margin-bottom:0px;">[03:30:32] AC: Kinda. Im far to focused on work for me to choose one now... plus i have like what. at least 85 years left of living.

<p style="margin-top:0px;margin-bottom:0px;">[03:30:59] CG: i'm 16 myself.

<p style="margin-top:0px;margin-bottom:0px;">[03:32:23] CG: I do hope you find the right guy with everything you hope for in him. If not, I'm willing to be that guy for ya.

<p style="margin-top:0px;margin-bottom:0px;">[03:33:46] AC: ...

<p style="margin-top:0px;margin-bottom:0px;">[03:33:55] AC: Lets at least meet up first before you get mushy on me

<p style="margin-top:0px;margin-bottom:0px;">[03:34:41] CG: sorry. Again, Isolation made me grow up this awkward.

<p style="margin-top:0px;margin-bottom:0px;">[03:35:45] CG: ...so awkward I didn't see you-UR LNYB SO MYCD PYCA!

<p style="margin-top:0px;margin-bottom:0px;">[03:36:25] CG: I mean-MY LAST BASE!

<p style="margin-top:0px;margin-bottom:0px;">[03:37:12] AC: Ive got... 5 musketeers against your...what... please tell me you have more than villagers

<p style="margin-top:0px;margin-bottom:0px;">[03:38:07] CG: ...just a big healthy base that might last me long enough to arrow down the musketeers when fortified!

<p style="margin-top:0px;margin-bottom:0px;">[03:40:22] AC: ffffff

<p style="margin-top:0px;margin-bottom:0px;">[03:41:05] CG: Well there's also the fact I can use some of the actual villagers to fight back, and yes they were given upgrades from having put my resources to them first.

<p style="margin-top:0px;margin-bottom:0px;">[03:42:12] AC: welp. im out of stone. im out of wood. but... i got a market... i bet i could sell some of this for both and maybe do one final assault...

<p style="margin-top:0px;margin-bottom:0px;">[03:43:18] CG: Which is why we end up realying on gold generating artifacts...

<p style="margin-top:0px;margin-bottom:0px;">[03:44:05] AC: which is why im now sending a rams to your monistary

<p style="margin-top:0px;margin-bottom:0px;">[03:44:33] CG: towers...

<p style="margin-top:0px;margin-bottom:0px;">[03:46:10] AC: ...

<p style="margin-top:0px;margin-bottom:0px;">[03:46:21] AC: which is why im sending my rams TO YOUR TOWERS

<p style="margin-top:0px;margin-bottom:0px;">[03:46:33] CG: villagers.

<p style="margin-top:0px;margin-bottom:0px;">[03:47:18] AC: pthh

<p style="margin-top:0px;margin-bottom:0px;">[03:47:20] AC: against rams?

<p style="margin-top:0px;margin-bottom:0px;">[03:47:29] AC: now youre just stalling

<p style="margin-top:0px;margin-bottom:0px;">[03:48:26] CG: rams are weak against infantry...

<p style="margin-top:0px;margin-bottom:0px;">[03:49:00] AC: rams ignore infantry

<p style="margin-top:0px;margin-bottom:0px;">[03:49:05] AC: "infantry

<p style="margin-top:0px;margin-bottom:0px;">[03:49:06] AC: "

<p style="margin-top:0px;margin-bottom:0px;">[03:49:24] CG: Okay yes i'm stalling

<p style="margin-top:0px;margin-bottom:0px;">[03:49:34] AC: down to 2 rams however... oh hey knock knock

<p style="margin-top:0px;margin-bottom:0px;">[03:50:14] CG: i get it i get it.

<p style="margin-top:0px;margin-bottom:0px;">[03:50:25] CG: I know that i'm close to a defeat here...

<p style="margin-top:0px;margin-bottom:0px;">[03:50:31] AC: ok monks grab those 2 relics aaaand... your villagers killed them...

<p style="margin-top:0px;margin-bottom:0px;">[03:50:35] AC: ...fuck it RAM EVERYTHING

<p style="margin-top:0px;margin-bottom:0px;">[03:50:47] CG: ...You're getting mad.

<p style="margin-top:0px;margin-bottom:0px;">[03:52:51] AC: well considering you killed my last bit of easy winning via...villagers...

<p style="margin-top:0px;margin-bottom:0px;">[03:53:11] CG: Every single unit matters.

<p style="margin-top:0px;margin-bottom:0px;">[03:53:25] CG: Be it ram...musketeer...or villager.

<p style="margin-top:0px;margin-bottom:0px;">[03:54:09] AC: pthh yeah whatever... there goes the ram. thats all i have until the eventual monkpocalypse

<p style="margin-top:0px;margin-bottom:0px;">[03:54:55] CG: not unless your monastery gets attacked on by villagers.

<p style="margin-top:0px;margin-bottom:0px;">[03:55:58] CG: oh wait

<p style="margin-top:0px;margin-bottom:0px;">[03:56:01] CG: I still got villagers!

<p style="margin-top:0px;margin-bottom:0px;">[03:56:18] CG: Doi. ...Unless there's no other resources on any island

<p style="margin-top:0px;margin-bottom:0px;">[03:57:19] AC: ...i have never used every resource ever on any rts

<p style="margin-top:0px;margin-bottom:0px;">[03:58:09] CG: There's your problem.

<p style="margin-top:0px;margin-bottom:0px;">[03:58:20] CG: With villagers on my end, and resources left, i'm able to build back up faster now.

<p style="margin-top:0px;margin-bottom:0px;">[03:59:29] AC: wanna consider it a draw?

<p style="margin-top:0px;margin-bottom:0px;">[03:59:44] CG: ....

<p style="margin-top:0px;margin-bottom:0px;">[03:59:48] CG: Yeah I'll take a draw.

<p style="margin-top:0px;margin-bottom:0px;">[04:00:07] AC: draw it is

<p style="margin-top:0px;margin-bottom:0px;">[04:00:28] AC: too bad you wasted those resources on that relic gambit

<p style="margin-top:0px;margin-bottom:0px;">[04:00:48] CG: Could've done better I know.

<p style="margin-top:0px;margin-bottom:0px;">[04:01:01] CG: But you had really good pushing power putting me in that pickle.

<p style="margin-top:0px;margin-bottom:0px;">[04:04:03] CG: How did you like the takeback to the renaissance with my defense?

<p style="margin-top:0px;margin-bottom:0px;">[04:04:51] AC: like fighting a sponge made of water sheesh.

<p style="margin-top:0px;margin-bottom:0px;">[04:05:16] CG: It's fluid defense.

<p style="margin-top:0px;margin-bottom:0px;">[04:06:14] CG: Adapt and learn.

<p style="margin-top:0px;margin-bottom:0px;">[04:06:30] CG: That's how I play RTS and it's more around the fact that I've specialized on it.

<p style="margin-top:0px;margin-bottom:0px;">[04:09:24] AC: Hm

<p style="margin-top:0px;margin-bottom:0px;">[04:09:29] AC: Ill have to figure out ways around that

<p style="margin-top:0px;margin-bottom:0px;">[04:10:01] CG: quarrantine resources, build towers, and make sure you learn more about the ins and outs of your units and the colony type you pick.

<p style="margin-top:0px;margin-bottom:0px;">[04:18:42] CG: But your way of thinking isn't bad either.

<p style="margin-top:0px;margin-bottom:0px;">[04:19:02] CG: I can tell yu're more a shoot-em up or combat player myself.

<p style="margin-top:0px;margin-bottom:0px;">[04:19:30] CG: So I say work on your strengths and see if you can be an expert on it.

<p style="margin-top:0px;margin-bottom:0px;">[04:19:46] AC: Well i like hitting hard and fast and not letting up.

<p style="margin-top:0px;margin-bottom:0px;">[04:19:57] AC: its more of a show of power than a real plan

<p style="margin-top:0px;margin-bottom:0px;">[04:20:20] CG: Right.

<p style="margin-top:0px;margin-bottom:0px;">[04:20:54] CG: It's your style of gameplay.

<p style="margin-top:0px;margin-bottom:0px;">[04:26:56] CG: Me, I use whatever I can and think with what I got.

<p style="margin-top:0px;margin-bottom:0px;">[04:35:23] CG: ...You happen to play an instrument?

<p style="margin-top:0px;margin-bottom:0px;">[04:37:08] AC: is mayonnaise an instrument?

<p style="margin-top:0px;margin-bottom:0px;">[04:37:21] CG: Heh. Not if you play it between two slices of bread.

<p style="margin-top:0px;margin-bottom:0px;">[04:37:44] CG: Then you call it a snack.

<p style="margin-top:0px;margin-bottom:0px;">[04:38:51] CG: speaking of snacks...I think I should get some lunch.

<p style="margin-top:0px;margin-bottom:0px;">[04:39:04] AC: Hm good idea that match took a lot out of me

<p style="margin-top:0px;margin-bottom:0px;">[04:39:13] CG: Me too. Play again after meal time?

<p style="margin-top:0px;margin-bottom:0px;">[04:39:17] CG: 2 out of 3

<p style="margin-top:0px;margin-bottom:0px;">[04:42:40] AC: technically neither of us won last round so next game wins

<p style="margin-top:0px;margin-bottom:0px;">[04:43:06] CG: Right.

<p style="margin-top:0px;margin-bottom:0px;">[04:43:48] CG: seeya.

<p style="margin-top:0px;margin-bottom:0px;">[04:43:51] -- calligraphicGuitarist [CG] ceased pestering automatedContraption [AC] at 16:43 --