TCs Guide to SBURB 2.0.txt

This guide is a WIP, and will be updated as I discover more about the game.

Starting the Game
Playing SBURB requires 2+ players to form a chain of Servers and clients. The server has control over the client environment, expanding rooms, dropping machines provided by the game, and then building on to your house so you can advance. As the client, you have to run around and activate the machines before a time runs out and a meteor destroys you and your immediate surroundings. (QTBA:Is there a maximum player limit; Can one player serve multiple clients; where do the meteors come from; can one trick the game by starting in one location and moving to another; how much time do you get?)

The Three Entry Machines
"There will be three machines placed by the server player, I don't know their names. But what I do know is they're big and distinct. They also operate in a chain, allowing for a series of events to occur for the game to start. One of the machines is like a tower sticking out of a square platform, this is the first machine. The goal is to take the top off of that, but not before you have prepared the other machines and what you are going to do with them... Once all three machines have been placed, you'll find a punched card somewhere. Go ahead and insert that into the second machine, the long and complicated one that looks like it has a laser and a spinning apparatus... The third machine should be placed kind of close to the big machine. The big long one with the laser."

Entering The Game and Making Your Guide(Sprite)
Once all the machines are in place, gather some items that you wouldn't mind being transformed into some kind of guide in some obscure fashion. The choice of items seems fickle. Taxidermied things don't seem to work, but there is precedent for a living being turning into a guide, though the exact ramifications to making such a guide has yet to be determined. In addition to the first object (or person), it seems one must sacrifice additional material to make the guide before it can actually communicate and guide you through the game. (QTBA: Is there a limit to the number of items one can put into their guide, and does the order affect the resulting guide? What happens if you fail to give your guide anything; will it still help you?)

Get your server player to help you take the top off of the first structure, the tall thing. A countdown will start when you open the structure; it counts down to a meteor hitting your location. Out of the lid of the tall machine will pop a glowing ball. Begin trying to throw your wanna-be-guide items into it. Once your guide accepts the items, begin turning the wheel on the side of the tall structure. Take the cylinder that comes out and run it over to the second machine, the long one. Make sure that card is inside, put it in the machine, and activate it. Finally take the carved cylinder to the last machine, place it down on the small platform, press the button, and it will make a statue. Last order of business is breaking the statue.

Titles
"Once you are in your land, you will receive your title, which determines your role in the game. All of the names(with exception to The Rogue) seem to have two parts. (QTAB: How are the titles determined, how many possible titles are there, can multiple players hold the same title, and is there a limit to the amount of titles one player can have?)"

Humans

 * Kate:
 * Sami:
 * Guide Item: The Colonel
 * Beau: The Heir of Light
 * Home World: The Land of Amber and Fools
 * Guide Item: Chess Piece(Queen)
 * Doir: The Page of Mind
 * Guide Item: Xenomorph toy or Pez machine
 * Dean: The Bard of Void
 * Guide Item: His Title (I have yet to discover how this worked)
 * Leon:
 * Aura:
 * Nate:

Trolls

 * Jossik: The Knight of Heart
 * Guide Item: a Troll Liam Neeson Action figure
 * Null: The Maid of Hope

Twinks (Bargles )

 * Jack: The Lord of Doom
 * ????: The Rogue

Approved Readers (as of 11/11/13)
None (GM review required) Compiled by:הילה